Carda Station
  • Carda Station Documentation
  • Litepaper
  • Policy IDs
  • Partners
  • FAQ
  • Team
  • 🕚Release Schedule
    • Development Build (Dec 2021)
    • Pre-Alpha (2022)
    • Alpha (2025)
    • Live (2026)
  • 📘Story
    • How Carda Station Started
  • 🎮Mechanics
    • Supported Platforms
    • Game Controls
  • 🌖Land
    • Introduction
    • Colonies
      • Colony 1
        • Bio Farm
        • Central
          • Community Hub
          • Lounge
          • Park
        • Garage
        • Race Track
        • Solar Farm
        • Spaceport
        • Stadium
      • Colony 2
      • Creator Rewards Programme
    • Outer Worlds
      • Apollo 11 Landing Site
  • 🎑Scenes
    • Introduction
    • Land on Colony 1
      • Prebuilt Scenes
        • Flags
        • NFT Displays
        • Gallery
      • Create Custom Scenes
        • 3D Models
    • Land on Colony 2
      • Prebuilt Scenes
        • Flags
        • NFT Displays
        • Gallery
      • Create Custom Scenes
        • 3D Models
    • Community Hub Units
      • Prebuilt Scenes
        • Shop
      • Create Custom Scenes
        • 3D Models
  • 🎒Inventory
    • Introduction
    • Vehicles
      • 1S Model Rover
      • Bison
      • Pegasus
      • Tracker
    • Devices
      • Electronic Map
  • 🧑‍🚀Avatars
    • Introduction
  • 🏗️Construction Crew
    • Introduction
    • FAQ
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  1. Land
  2. Colonies
  3. Colony 1

Solar Farm

Number of plots: 100%

Income Model: Vehicle Battery Packs & Recharge

The Solar Farm is the primary source of energy on Carda Station. The energy from the solar farm is harvested into battery packs that power your vehicles. Similar to the bio-farm, your vehicles will run continuously inside the colonies. However, when exploring the outer worlds, you will need a battery pack that has longer life. When empty, it can always be recharged.

Recharge stations will be dotted across the outer worlds and any transaction at a charging station counts as a transaction for a solar farm land owner.

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Last updated 2 years ago

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